Through your generous donations, I am hoping to continue my quest to turn my classroom into a fully-functioning MakerSpace for my students.
Allowing middle- and high-school students the opportunity to independently explore STEAM concepts through making, tinkering, and creating encourages imagination, innovation, collaboration, and applied problem-solving skills, all of which are essential for 21st-century learners.
We currently have laptops, micro:bit electronics kits, MakeyMakey circuit kits, and access to 3-D printing. Adding more equipment and supplies for building and making, as well as student-friendly project guides and kits, will allow all my young engineers to create more innovative, challenging, and in-depth products.
My 8th-grade students will be having MakerSpace days three times a month, where they will be allowed to freely explore coding, electronics, computer science, the arts, writing, and anything else that challenges their ability to solve problems, make, and create. My high school students will further use these materials to help with their Genius Hour projects, where they act on a driving question to learn new skills and use their new knowledge to create a product. In the past, students have created computer and video games, built RC cars and robots, completed community service projects, developed podcasts and movies, made clothing for a fashion line, and turned the things they were passionate about into relevant and authentic realizations. However, many of these projects involve purchasing materials and tools, and not all of my students have the means to do so. I hope that by providing my students with more materials and resources, none of them will find their imaginations constrained by financial limitations.
About my class
Through your generous donations, I am hoping to continue my quest to turn my classroom into a fully-functioning MakerSpace for my students.
Allowing middle- and high-school students the opportunity to independently explore STEAM concepts through making, tinkering, and creating encourages imagination, innovation, collaboration, and applied problem-solving skills, all of which are essential for 21st-century learners.
We currently have laptops, micro:bit electronics kits, MakeyMakey circuit kits, and access to 3-D printing. Adding more equipment and supplies for building and making, as well as student-friendly project guides and kits, will allow all my young engineers to create more innovative, challenging, and in-depth products.
My 8th-grade students will be having MakerSpace days three times a month, where they will be allowed to freely explore coding, electronics, computer science, the arts, writing, and anything else that challenges their ability to solve problems, make, and create. My high school students will further use these materials to help with their Genius Hour projects, where they act on a driving question to learn new skills and use their new knowledge to create a product. In the past, students have created computer and video games, built RC cars and robots, completed community service projects, developed podcasts and movies, made clothing for a fashion line, and turned the things they were passionate about into relevant and authentic realizations. However, many of these projects involve purchasing materials and tools, and not all of my students have the means to do so. I hope that by providing my students with more materials and resources, none of them will find their imaginations constrained by financial limitations.
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