Nearly all students from low‑income households
Data about students' economic need comes from the National Center for Education Statistics, via our partners at MDR Education.
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This project is to fund Merge Virtual Reality cubes for our classroom. It will provide a hands-on experience for the students through virtual reality.
Students can then manipulate these objects, such as simple machines, Solar System, real-life animals (through dissection), how organisms work together in an ecosystem, life cycles, all in the classroom. The students will get a full hands-on experience using this virtual reality technology.
Students will then be able to visualize and create personal inquiry-based investigations on a number of standards-based ideas in the classroom.
This project will help guide my students in inquiry-based learning and to integrate technology in my STEAM lessons.
About my class
This project is to fund Merge Virtual Reality cubes for our classroom. It will provide a hands-on experience for the students through virtual reality.
Students can then manipulate these objects, such as simple machines, Solar System, real-life animals (through dissection), how organisms work together in an ecosystem, life cycles, all in the classroom. The students will get a full hands-on experience using this virtual reality technology.
Students will then be able to visualize and create personal inquiry-based investigations on a number of standards-based ideas in the classroom.
This project will help guide my students in inquiry-based learning and to integrate technology in my STEAM lessons.