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5th grade students design an American Revolution Museum to culminate their project based learning unit. Students make exhibits about their research on the American Revolution that parents visit. Makey Makey will make the exhibits interactive and students will be able to make artifacts with audio explanations and a slideshow programmed in scratch. The PBL鈥檚 driving question was: 鈥淗ow can we, as artists, create a museum experience that connects our community with the people of the American Revolution?鈥
When designing the driving question, the fifth grade teachers purposefully included the word 鈥減eople鈥 to encourage the students to get into the mindset of the people of the American Revolution. By considering those who initiated and fought in the war, the students are better able to develop empathy for their experience and understand the society in which they lived.
Utilizing the design thinking process, the fifth graders brainstormed ideas on how to present the American Revolutionary War in a museum setting, then chose one idea to focus on and built a prototype of their idea. The students were free to choose how they wanted to present their final displays as long as they were historically accurate and connected the museum audience to someone from the Revolution. Some students made paintings about the Revolution, some wrote memoirs using the perspective of someone from the time period, and others created scratch games or board games to explain specific events.
About my class
5th grade students design an American Revolution Museum to culminate their project based learning unit. Students make exhibits about their research on the American Revolution that parents visit. Makey Makey will make the exhibits interactive and students will be able to make artifacts with audio explanations and a slideshow programmed in scratch. The PBL鈥檚 driving question was: 鈥淗ow can we, as artists, create a museum experience that connects our community with the people of the American Revolution?鈥
When designing the driving question, the fifth grade teachers purposefully included the word 鈥減eople鈥 to encourage the students to get into the mindset of the people of the American Revolution. By considering those who initiated and fought in the war, the students are better able to develop empathy for their experience and understand the society in which they lived.
Utilizing the design thinking process, the fifth graders brainstormed ideas on how to present the American Revolutionary War in a museum setting, then chose one idea to focus on and built a prototype of their idea. The students were free to choose how they wanted to present their final displays as long as they were historically accurate and connected the museum audience to someone from the Revolution. Some students made paintings about the Revolution, some wrote memoirs using the perspective of someone from the time period, and others created scratch games or board games to explain specific events.